3D Modeling a Makerspace

This weekend, I created some 3D renderings of the Ion Prototyping Lab. The goal of this project was to generate a 3D model of the makerspace that could be usable for virtual tours, floor planning, etc. and also get a chance to test out a new app, Polycam. Overall, this project was a lot of fun and easy to get started – I recommend trying this out if you’d like to generate a 3d model of a makerspace / building. Check out the results:

LiDAR mode – 3d printing area
Room mode – Ion Prototyping Lab

Below you can interact with the 3d renderings:

Materials

For this project, I used an iPhone 13 Pro, check out the Polycam’s list of supported iOS/Android devices. Unfortunately for Android users, there are currently no phones with LIDAR, but you can still use photo mode! Photogrammetry has advantages over LiDAR, especially for capturing small-details and objects, but it can take more time at capturing larger spaces.

I used the free version of Polycam, you can check out the features here; the free version allows you to export files as .GLTF format, which can be modified using Blender, a free and open-source 3D software tool.

Discussion

Testing out LiDAR mode, I only scanned the 3d printing area and the member work benches of the space. I walked slowly through the room, hoping to capture more detail – but there was still some blurring of the objects, I might need to go even slower and/or closer to the objects. I like how the LiDAR scan captures the colorful environment and object details, and processing the images only took 7 min!

Wide angle shot of the Prototyping Lab interior, work tables, storage units, 3d printers sitting on a table
LiDar was able to capture the vibrant colors in the room and object details
The measuring tool in Polycam was fairly accurate

For the Room mode experiment, I attempted to scan the majority of the Prototyping Lab, excluding the woodcutting, electronics, and clean up area. I noticed that the software struggled to detect glass walls.

Photo near the Prototyping Lab Entrance, glass walled room
Room Mode struggled to detect glass walls
Hallway with storage shelf of electronic parts
Room Mode was able to detect this shelving unit

Additionally, the Polycam object library is more suited for detecting home-furniture (tables, couches, etc.) – in order to include stuff like 3d printers, hardware tools, etc. I’ll need to add those in post-processing; next steps are to either find or create 3d models of common makerspace equipment and supplies.


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